Friday, 3 October 2014

Locations

For this film there are many things we need to consider in order for the film to seamlessly work and look right. One of which for this is locations as we want the verisimilitude and suspension of disbelief to work in the film and make the places as if they were real in the film. Because of this, we are likely to use various locations but we want to limit them and make it very easy and ideal for it as one of the big things is that the film takes place over 2 days so we want to be in a position where it will be easy to film. The other problem is that we have a limitation of five minutes for the film including titles of the film and also a credit sequence to end the film. These are the possible locations we may use in the film.

An Office Space
In the film one of the most important things to include is a type of office space as in the film the treatment states that the film uses a  office space and that the protagonist in the film is stuck in a dead end job. Whilst the audience is never aware about what specific job the protagonist, we are left to suggest that the job is very boring and something based in accountancy so by having a office space the use of this will hopefully suggest that the job he has is one he wishes not to have and therefore would want to leave and do something else he enjoys. We will hopefully show through the emotion of his job through the use of colour by making the place look plain, boring and something he wishes to leave.

Office Elevator
In this film, we also are intending on using a office elevator as part of the film to show his life is one he pity's himself and not one we would as people which should hopefully give him sympathy. The use of the elevator will be used as a match-on-action from the bus he catches with him leaning on the side or a bar on the lift to suggest he would rather something else with his life.





Office Building

 
In this film we are intending to use a office building and whilst we are intending to use a interior shot instead of a exterior shot, we are intending to show it to represent the normality of life. We will use this by using midshots, medium shots and also close ups to show the normality of life and  that he doesn't appreciate life as much as he should which links into the twist as he doesn't realise he's a virtual game character and therefore never realises things such as glitches and things that go wrong. 



Street
In the film, we are intending to use a street as part of our location for the film. This will be used in terms of a crane shot to indicate that David Jones life is not good and he never has, had and never will be able to appreciate life. We are hoping when filming that the street will be quiet to indicate isolation to David Jones. This crane shot will also be elevated upwards to indicate as if the audience is trying to distance away from the character and will also form as part of the big reveal that he is a virtual game character.
 
 
 
Teenagers Bedroom
 
As part of the final scene, we will use a teenagers bedroom as the big reveal and twist for the story. This will follow from the crane shot where there will be a pause sign which will suddenly appear to indicate as if the game isn't working properly, this will then turn into a tracking shot where we see the player and give the big reveal that, after the audience has given a lot of sympathy to him, he isn't real and is just a virtual game character which will explain important points to the plot like why things have glitched.  


Bus Stop

In the film one of the Locations we are intending to use is a bus stop as part of the story and a match-on-action which will switch from the bus stop to him leaning onto the side of a elevator from the bar on a bus stop again to show pity and that he resents his job and life. We will show this through the use of match-on-action in the film to indicate the repetitive life the protagonist has and that he wishes to have to a better life doing something else and not something he wishes to have.

A House

In the film, we will also be using a house as the protagonists home which we are hoping to use to represent that his life is very boring and there is nothing special to him as a person. We are hoping to use this as a location which will be filmed in the interior of the house where we will use rooms such as the kitchen, bedroom and other various places. This will be used for various short takes and jump cuts to show snapshots of his daily routine and that he has nothing interesting to show.


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