Reality? - For this name, we could use it as it links into the film as in the film it could suggest that the world isn't real and therefore could end up making the audience question why mysterious things happen later in the film. This links later in the film as we have the protagonist who sees objects around him glitch, even though he doesn't realise that this is happening in his world which is why it will make the audience seem very uneasy and concerned about the protagonist and the world he lives in. This also links later into the ending as we see a 'pause' sign on the screen and the shot we see with a pause sign we see on the screen pulls back to a computer where we see a young teenager playing on a game that protagonist is on. We hopefully will be able to achieve these titles by having a fade in which turns into a fade out and having the titles in white to give a sense of eeriness and uncertainty to the film suggesting that the film isn't what it will seem to be.
Pause! - For this name, we may decide to use this name as we want to have elements in the film that will surprise and shock the audience for the film. This links later as in the film the game pauses which should help the audience realise that he is actually a virtual game character and isn't real at all. For this we may decide at the beginning to have a pause sign which will shock and surprise the audience and this will be on for about 10-15 seconds and then the pause sign disappears and a play sign appears which can be signified in two ways towards the audience. First way is that the projection room has stopped playing the film for a moment and is resuming the film or the other way is that the pause sign is from the game and that the teenager has stopped the game for a moment and is about to resume the game. This should shock and surprise the audience as they shouldn't expect the sign giving a sense of uncertainty of where the film will go.
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